Mike Bailey's Selected Papers


Latest update: December 12, 2012


Mike Bailey, "Using GPU Shaders for Visualization, III", IEEE Computer Graphics and Applications, to appear in the May/June 2013 issue.
Mike Bailey, "Transitioning Students to Post-Deprecation OpenGL", Chapter 2 in OpenGL Insights, AK Peters, pp. 17-26, August 2012.
Nick Schultz and Mike Bailey, "Using Extruded Volumes to Visualize Time-series Datasets", chapter in Expanding the Frontiers of Visual Analytics and Visualization, J. Dill, R. Earnshaw, D. Kasik, J. Vince, P. Wong (Editors), Springer, pp 127-148, May 2012.
Ben Weiss and Mike Bailey, "Massive Parallel Computing to Accelerate Genome-Matching", Chapter 12 of GPU Programming Gems, NVIDIA Press, 2011.
Mike Bailey, "Using GPU Shaders for Visualization, II", IEEE Computer Graphics and Applications, Volume 31, Number 2, 2011, pp. 67-73.
D.S. Long, S.B. Wuest, J.D. Williams, R. Rauwendall and M.J. Bailey, "Contour Planting: A Strategy to Reduce Soil Erosion on Steep Slopes", International Precision Agriculture Conference, Denver, CO, July 2010.
Mike Bailey, "Using GPU Shaders for Visualization", IEEE Computer Graphics and Applications, Volume 29, Number 5, 2009, pp. 96-100.
Chris Janik, Mike Bailey, Dylan Keon, Cherri Pancake, and Harry Yeh, "Web-based Tsunami Visualization", Proceedings of Flucome 2007: The 9th International Symposium on Fluid Control, Measurement, and Visualization, Tallahassee, FL, September 16-19, 2007.
Brian Bay and Mike Bailey, "Pre-programmed Failure Behavior using Biologically-Inspired Structures", Proceedings of 2007 International Design Engineering Technical Conference, DETC2007-34685, September 4-7, 2007, Las Vegas, NV.
Mike Bailey, Dru Clark, and John Rapp, "A 3D Graphical Method for Interactively Determining the Vertical Convexity of Designs to be Molded", Proceedings of 2007 International Design Engineering Technical Conference, DETC2007-35165, September 4-7, 2007, Las Vegas, NV.

Mike Bailey, "Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback", Computers and Graphics, Volume 31, Number 3, 2007, pp. 524-531.

Mike Bailey and Steve Cunningham, "A Hands-on Environment for Teaching GPU Programming", SIGCSE 2007 Conference Proceedings, Covington, Kentucky, March 7-10, 2007, pp. 254-258.

Mike Bailey and Nick Gebbie, "Accelerating the Hyperbolic Display of Complex 2D Scenes Using the GPU", Proceedings of ASME 2006 International Design Engineering Technical Conference, DETC2006-99477, September 2006.

Mike Bailey, Matt Clothier, and Nick Gebbie, "Realtime Dome Imaging and Interaction: Towards Immersive Design Environments", Proceedings of ASME 2006 International Design Engineering Technical Conference, DETC2006-99155, September 2006.

Mike Bailey, "Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback", Eurographics 2006 Education Proceedings, September 2006, pp. 57-60.

Mike Bailey, Steve Lukas, and Rozeanne Steckler "Shapes: Allowing K-12 Students to Work in 3D", SIGGRAPH Conference Education Proceedings, July 2006.

Nick Gebbie and Mike Bailey, "Fast Realistic Rendering of Global Worlds using Programmable Graphics Hardware", Journal of Game Development, Volume 1, Number 4, May 2006, pp. 5-28.
Kyle Hatcher and Mike Bailey, "Custom Visual Exploration of the InfoVis Dataset", IEEE Information Visualization 2005 Proceedings Compendium, pp. 65-66. (Won Honorable Mention in the data visualization contest.)

Mike Bailey, "Modeling and Imaging Mechanical Chaos", Proceedings of the ASME 2005 International Design Engineering Technical Conference (IDETC), Long Beach, CA.

Mike Bailey, "Visualizing the Motion of Planar Mechanisms with Volume Methods", Proceedings of the ASME 2005 International Design Engineering Technical Conference (IDETC), Long Beach, CA, September 24-28, 2005.

Mike Bailey, "Using Layered Manufacturing for Scientific Visualization", Communications of the ACM, Volume 48, Number 6, June 2005, pp. 43-48.

Knox K, Kerber CW, Singel SA, Bailey MJ, Imbesi SG, "Rapid prototyping to create vascular replicas from CT scan data: Making tools to teach, rehearse, and choose treatment strategies", Catheterization and Cardiovascular Interventions, May 2005; Volume 65, Number 1, pp. 47-53.  
X.Wang, P. Paul Hick, Bernard. V. Jackson, and Mike Bailey, "Visualization of Remotely-Sensed Heliospheric Plasmas for Space Weather Applications", Proceedings of SPIE, Volume 5171.
Mike Bailey and Kim Knox, "Manipulation of Volume Data to Manufacture Vascular Replicas", Proceedings of the Medicine Meets Virtual Reality conference, January 15-18, 2004, Newport Beach, CA.
Mike Bailey, "Interactive Direct Volume Exploration for Desktop Environments", Proceedings of the Hawaii International Conference on Computer Sciences, January 15-18, 2004, Honolulu, HI.
Cyrus Jam and Mike Bailey, "Using Photorealistic RenderMan for High Quality Direct Volume Rendering", Proceedings of the Hawaii International Conference on Computer Sciences, January 15-18, 2004, Honolulu, HI.
Matt Clothier and Mike Bailey, "Overcoming Augmented Reality Tracking Difficulties in Changing Lighting Conditions", IASTED International Conference on Computers, Graphics and Imaging (CGIM 2004), Kauai, Hawaii, August 16-18, 2004.
Matt Clothier and Mike Bailey, "Augmented Reality Visualization Tool for Kings Stormwater Bridge", IASTED International Conference on Visualization, Imaging and Image Processing (VIIP 2004), Marbella, Spain, September 6-8, 2004.
Nelson, T.R., Pretorius, D.H., Bailey, M.J., and Wu, A.C., "Stereoscopic Evaluation of Fetal Cranial Structure", Ultrasound in Obstetrics and Gynecology, Volume 22, Number 1, 2003, p. 95.  
Mike Bailey, Thomas Rebotier, and David Kirsh, "Quantifying the Relative Roles of Shadows, Stereopsis, and Focal Accommodation in 3D Visualization", IASTED International Conference on Visualization, Imaging, and Image Processing (VIIP 2003), Benalmadena, Spain, September 8-10, 2003, pp. 992-997.

Matt Clothier and Mike Bailey, "Augmented Reality for Viewing Articulated Structures", Proceedings of the IASTED International Conference on Computer Graphics and Imaging (CGIM 2003), Honolulu, HI, August 13-15, 2003.
Steve Lukas and Mike Bailey, "A Web-aware 3D Interactive Regional Information System", Proceedings of the 2002 SPIE Visualization and Data Analysis Conference, SPIE Volume 4665, January 2002, pp. 368-378.
Dru Clark and Mike Bailey, "Virtual-Virtual Haptic Feedback, and Why it Wasn't Enough", Proceedings of the 2002 SPIE Visualization and Data Analysis Conference, SPIE Volume 4665, January 2002, pp. 308-318.

Mike Bailey, John Rapp, and Dru Clark, "A Portable Graphics Program for Rapid Prototyping File Display, Repair, and Interchange", Proceedings of the Second Annual International Conference on Rapid Prototyping, Beijing, China, August 19-20, 2002, pp. 167-174.
Steve Cunningham and Mike Bailey, "Lessons from scene graphs: Using scene graphs to teach hierarchical modeling", Computers and Graphics, Volume 25 (2001), pp. 703-711.
Mike Bailey, "Interacting with Direct Volume Rendering", IEEE Computer Graphics and Applications, Volume 21, Number 1, January/February 2001, pp. 10-12.
M. J. Bailey, "Manufacturing Isovolumes", Chapter 5 of the book Volume Graphics, Springer-Verlag, 2000.

D. R. Nadeau and M. J. Bailey, "Visualizing Volume Data Using Physical Models", Proceedings of IEEE Visualization 2000, October 2000, pp. 497-500.
M. J. Bailey and D. Clark, "Using OpenGL and ChromaDepth to obtain Inexpensive Single-image Stereovision for Scientific Visualization", Journal of Graphics Tools, Volume 3, Number 3, August 1999, pp. 1-9. (Cover article)
D. Clark, R. Marciano, R. McKeon, and M. J. Bailey, "Rear-Projecting Virtual Data Onto Physical Terrain", Proceedings of IEEE Visualization '98, Research Triangle Park, NC, October 1998, pp. 451-454.
M. J. Bailey and D. Clark, "Encoding 3D Surface Information in a Texture Vector", Journal of Graphics Tools, Volume 2, Number 3, August 1998, pp. 27-35.
M. Bailey, K. Schulten, and J. Johnson, "The Use of Solid Physical Models for the Study of Macromolecular Assembly", Current Opinion in Structural Biology, Vol 8, No 2, April 1998, pp 202-208.
D. Clark and M.J. Bailey, "Visualization of Height Field Data with Physical Models and Texture Photomapping", Proceedings of IEEE Visualization '97, October 1997, pp. 89-94.